Oct 29, 2005, 01:27 PM // 13:27
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#41
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Frost Gate Guardian
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Quote:
Originally Posted by jules
Gaile was in LA inter dis 1 last night and said "Pets are allies, aren't they?"
Sorry I've got no screens but I'm sure if you troll around for Gaile threads you'll find proof there. The question is whether it was tongue in cheek or an official position.
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Proof that Anet doesn't really care AT ALL.
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Oct 29, 2005, 01:32 PM // 13:32
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#42
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Forge Runner
Join Date: Apr 2005
Profession: Mo/Me
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Quote:
Originally Posted by MarkyX
That's mostly Anet's and the communitys fault.
No tutorials, REALLY bad premades (1up interview..eww), and the ranking system.
Get rid of the ranking emote system, put in good premades (and a mini-movie describing the how and why), and a PvP tutorial.
Guaranatee you that casual players would stand a chance. But that would require effort from Anet and the community.
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True, there should be tutorials although chances are that any tutorial would not get right down to all the nuanced nitty-gritty of what the top teams do to win in Tombs. So it would help a little bit, but it would not be a cureall that lets casual players beat good teams.
Totally agree with you about the premades. Those are crap, it boggles my mind how the devs ever decided to greenlight those builds. Scrap those and throw in some good premades.
As for taking out ranking: worst idea ever. Then Guild Wars PVP would go from having little point (as it does now; the only point being to earn emotes), to having no point whatsoever.
Anyhow you are right that it's ANet's fault that the nature of the complex game design makes Tombsing impossible for casual players. However, knowing that, it is still the situation we currently have, like it or not. Therefore my point stands about nerfing IWAY - whilst none of the changes you have suggested are implemented - would still drive all the casual players from the game right now. Hence if they were going to nerf IWAY, better to do it after they have first provided other ways for casual gamers to have a chance of winning a bit in Tombs.
Last edited by Navaros; Oct 29, 2005 at 01:36 PM // 13:36..
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Oct 29, 2005, 01:38 PM // 13:38
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#43
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Frost Gate Guardian
Join Date: Sep 2005
Guild: Midnights Revenge [MiRe]
Profession: Mo/Me
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So Marky, you want something nerfed just because SO MANY PEOPLE use it?
Like someone said earlier, people run it because it's easy. People will run easy builds. Why do people run trap builds in the UW? Because it's easy and fun.
The only good reason to nerf something is if it's unbalanced. IWAY is clearly not, and it's going to keep being there, so learn to live with it.
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Oct 29, 2005, 01:40 PM // 13:40
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#44
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Wilds Pathfinder
Join Date: Oct 2005
Location: England
Guild: Blood On The Worlds Hands
Profession: W/
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IWAY is a good build, only way to defeat a good build, is either with teamwork, or a better build... how about instead of ranting you try and find a better build, hmm?
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Oct 29, 2005, 01:43 PM // 13:43
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#45
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Wilds Pathfinder
Join Date: Oct 2005
Location: England
Guild: Blood On The Worlds Hands
Profession: W/
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Quote:
Originally Posted by smurfhunter
they should delete warriors from the game
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lol, you are a warroir how can you say that? and then who would tank... the monks? lol... i think not.
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Oct 29, 2005, 01:45 PM // 13:45
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#46
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Banned
Join Date: Aug 2005
Location: my w/mo uses mending, orison, and healing breeze. you cant kill him.
Guild: Sand Scorpions [SS]
Profession: W/Mo
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Quote:
Originally Posted by Raiin Maker
lol, you are a warroir how can you say that? and then who would tank... the monks? lol... i think not.
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how am i a warrior?
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Oct 29, 2005, 01:45 PM // 13:45
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#47
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Frost Gate Guardian
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Quote:
Originally Posted by Iere
So Marky, you want something nerfed just because SO MANY PEOPLE use it?
Like someone said earlier, people run it because it's easy. People will run easy builds. Why do people run trap builds in the UW? Because it's easy and fun.
The only good reason to nerf something is if it's unbalanced. IWAY is clearly not, and it's going to keep being there, so learn to live with it.
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Nerf IWAY because it did the following:
1) Killed any good competition in Tombs.
2) Makes it harder for people who don't resort IWAY to join groups. I'm rank 6, shutdown mes, right now, and no one invited me.
3) Ruined the ranking system. Now rank 6 players are really rank 3 players who don't know what they are doing.
4) Destroyed the 'unpredictable' atmosphere of tombs. Before you would face totally unique builds on almost every match, now people play drinking games in Tombs instead of playing the game itself.
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Oct 29, 2005, 01:46 PM // 13:46
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#48
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Wilds Pathfinder
Join Date: Aug 2005
Profession: Mo/
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it's not overpowered, it's just the only effective build out there that requires no ts/vent,and takes less than 10 mins to get a team with all the right skills. so everyone new is running it.
how else are u suppose to find a pug who's willing to take all the skills u ask of them in less than 30 mins?
instead of nerfing i say added more skills that allow no ts/vent timing builds.
Last edited by ange1; Oct 29, 2005 at 01:56 PM // 13:56..
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Oct 29, 2005, 02:13 PM // 14:13
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#49
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Banned
Join Date: Aug 2005
Location: my w/mo uses mending, orison, and healing breeze. you cant kill him.
Guild: Sand Scorpions [SS]
Profession: W/Mo
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Quote:
Originally Posted by MarkyX
Nerf IWAY because it did the following:
1) Killed any good competition in Tombs.
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the real competition isnt in uw, its in the later maps. iway isnt as common there and is treated as free fame .
Quote:
Originally Posted by MarkyX
2) Makes it harder for people who don't resort IWAY to join groups. I'm rank 6, shutdown mes, right now, and no one invited me.
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im not sure i follow that, the people that run iway now and the people that ran normal builds barely ever mixed. if you only want to play one specific class of one job, good luck finding a group. usually you try and do what the group wants..
Quote:
Originally Posted by MarkyX
3) Ruined the ranking system. Now rank 6 players are really rank 3 players who don't know what they are doing.
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yeap this is why i hate iways
Quote:
Originally Posted by MarkyX
4) Destroyed the 'unpredictable' atmosphere of tombs. Before you would face totally unique builds on almost every match, now people play drinking games in Tombs instead of playing the game itself.
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well.. basically all you meet in the first few maps is either iway,some depressing hench build or ranger spike... but later on it gets more fun.
all in all this like iway plague really isnt there in the later maps, and especially in the hoh itself. what i do hate is how all these nubs are cruising to rank 6 with this =/
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Oct 29, 2005, 03:10 PM // 15:10
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#50
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Wilds Pathfinder
Join Date: Aug 2005
Profession: Mo/
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crusing to rank 6? as oppose to teams with ts/vent that counts to 3 then do heal ball?
pvp ranking is a joke, people running these builds just want fame. as long as fame exist, then there's always going to be builds like this.
Last edited by ange1; Oct 29, 2005 at 03:23 PM // 15:23..
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Oct 29, 2005, 03:13 PM // 15:13
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#51
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Wilds Pathfinder
Join Date: Aug 2005
Guild: Servants of Fortuna
Profession: E/Me
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Quote:
Originally Posted by MarkyX
1) Killed any good competition in Tombs.
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If you're not good enough to handle IWAY you shouldn't be in tombs in the first place.
Quote:
2) Makes it harder for people who don't resort IWAY to join groups. I'm rank 6, shutdown mes, right now, and no one invited me.
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Same with all FOTM builds. When air spike was popular, if you weren't an air spiker, you weren't going to get groups. Same with smite, spirit spam, and now IWAY. Blame Arenanet for the weak party-finding controls, but IWAY has nothing to do with it.
Quote:
3) Ruined the ranking system. Now rank 6 players are really rank 3 players who don't know what they are doing.
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That implies the ranking system ever had meaning. It didn't. As I said, there were earlier FOTM builds that did exactly the same thing.
Quote:
4) Destroyed the 'unpredictable' atmosphere of tombs. Before you would face totally unique builds on almost every match, now people play drinking games in Tombs instead of playing the game itself.
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I have never, ever played tombs and faced a unique build every match. It never happened. It never will happen. People are far too lazy for it. There's always a FOTM build that most are using.
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Oct 29, 2005, 04:24 PM // 16:24
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#52
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Frost Gate Guardian
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Quote:
I have never, ever played tombs and faced a unique build every match. It never happened. It never will happen. People are far too lazy for it. There's always a FOTM build that most are using.
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After the update with all the nerfs and IWAY pet builds weren't around, I had a much easier time getting into a group. Let's put it that way.
Quote:
If you're not good enough to handle IWAY you shouldn't be in tombs in the first place.
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IWAY has major advantages in KOTH battles and flag runs. Usually an IWAY cannot stand a healing ball, but in flag runs, that isn't possible. IWAY works like a very retarded yet powerful swarm. If one guy goes alone, you lose.
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Oct 29, 2005, 04:25 PM // 16:25
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#53
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Frost Gate Guardian
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Quote:
That implies the ranking system ever had meaning. It didn't. As I said, there were earlier FOTM builds that did exactly the same thing.
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It does. Rank 0 players don't even have a chance to join an HOH group now.
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Oct 29, 2005, 04:25 PM // 16:25
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#54
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Ascalonian Squire
Join Date: Aug 2005
Guild: We Like Music [Loud]
Profession: R/
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IWAY really isnt as bad as u make out, ok yes, it is for simpletons but without it there is no hope of getting any rank cos to get rank you need to be in a good team, but to get in a good team (usually rank 3+). Thanks to IWAY (i run a R/W variant replacing 2 W/R with barrage IWAY R/Ws with stances) i now have enough rank to get in the good teams plus we got all the way to the last battle where we got owned by a ranger spike team (although 2 people had had to leave)
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Oct 29, 2005, 04:27 PM // 16:27
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#55
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Frost Gate Guardian
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Quote:
Originally Posted by musefanalert
IWAY really isnt as bad as u make out, ok yes, it is for simpletons but without it there is no hope of getting any rank cos to get rank you need to be in a good team, but to get in a good team (usually rank 3+). Thanks to IWAY (i run a R/W variant replacing 2 W/R with barrage IWAY R/Ws with stances) i now have enough rank to get in the good teams plus we got all the way to the last battle where we got owned by a ranger spike team (although 2 people had had to leave)
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So instead of...you know, learning the game, why these builds work, or why this guild rocks...
You just play IWAY for several hours? This is just another example of why IWAY should be nerfed.
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Oct 29, 2005, 05:27 PM // 17:27
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#56
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Forge Runner
Join Date: Apr 2005
Profession: Mo/Me
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Quote:
Originally Posted by smurfhunter
all in all this like iway plague really isnt there in the later maps, and especially in the hoh itself. what i do hate is how all these nubs are cruising to rank 6 with this =/
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To be fair, there is no "cruise" in getting rank 6 with IWAY. It's an incredibly boring grind. You get in newbie IWAY groups (more newbie than simply being IWAY) that have Sword Warriors with no Bow and no pets and all kinds of total morons who are not even fit to play IWAY (yes I know, how sad is that!) and make that IWAY party lose in the first round or two.
Even if you get a good IWAY party, it's gonna lose in round 3 or 4 and then many people in the party will have to go and then it takes more time to reform the party only to lose a few rounds in again.
What I'm saying is that although getting to rank 6 with IWAY would not require skill, it would require a great deal of fortitude and putting up with a horrendously boring fame grind. Therefore I take the view that anyone who got to rank 6 with IWAY deserves it simply out of respect for his fortitude with not having been bored to death long before rank 6.
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Oct 29, 2005, 05:55 PM // 17:55
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#57
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Forge Runner
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
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A modded IWAY group can destroy heal balls. I've been in them. Maybe if people used some of their own creativity, they could create their own modded IWAYs and do well instead of complaining.
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Oct 29, 2005, 06:00 PM // 18:00
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#58
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Banned
Join Date: Jul 2005
Location: wales
Profession: W/Me
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IWAY is pathetic, NERF RANGER SPIKER BUILD ASAP then europe will stop getting favor
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Oct 29, 2005, 08:14 PM // 20:14
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#59
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Academy Page
Join Date: Sep 2005
Guild: Forsaken Sanctuary [FoSa]
Profession: Mo/Me
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I grouped with some friends last night and we came up against iway about 17/25 times. We beat IWAY every time until this one iway ganked us in halls with another balanced team. Iway is not overpowered.
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Oct 29, 2005, 10:44 PM // 22:44
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#60
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Banned
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Quote:
Originally Posted by MarkyX
Ruined the ranking system. Now rank 6 players are really rank 3 players who don't know what they are doing.
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ow?
i made a tombs party weeks ago and wanted a ranger trapper.
me: "Looking for An Experienced Trapper Who knows What He's Doin"
Then, i recieved a request. his guild is familiar. he told me that he's rank 6+ and asked if we had ts or vent.
why would we need a ts or vent server if every body knows what theyre doin.
i let him play and he sucked.
i dont think he got his rank 6 in IWAY. IWAY doesnt require TS or Vent. its optional.
now tell me whos skilled.
Last edited by tomcruisejr; Oct 29, 2005 at 10:47 PM // 22:47..
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